OTP Server (Java)

import java.util.*;
import java.io.*;
import java.net.*;

class TimeOutTask extends TimerTask {
boolean isTimedOut = false;

public void run() {
isTimedOut = true;

class OTPServer {
public static void main(String args[]) throws IOException {
ServerSocket serverSocket = new ServerSocket(7777);
System.out.println(“Server running and waiting for client…”);
Socket clientSocket = serverSocket.accept();
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));

// Server waits for a client to send its user ID
String id = in.readLine();

// Server generates an OTP and waits for client to send this
Random r = new Random();
String otp = new String();
for(int i=0 ; i<8 ; i++) {
otp += r.nextInt(10);

// Server starts a timer of 10 seconds during which the OTP is valid.
TimeOutTask task = new TimeOutTask();
Timer t = new Timer();
t.schedule(task, 10000L);

// Server listens for client to send its ID and OTP to check if it is
// valid
String newId = in.readLine();
String newOtp = in.readLine();
if(newId.equals(id)) {
// User ID is verified
if(task.isTimedOut) {
// User took more than 10 seconds and hence the OTP is invalid
out.println(“Time out!”);
} else if(!newOtp.equals(otp)) {
out.println(“Incorrect OTP!”);
} else {
out.println(“Logged In!”);


Server running and waiting for client…



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